![VBTC: GPU‐Friendly Variable Block Size Texture Encoding - Krajcevski - 2016 - Computer Graphics Forum - Wiley Online Library VBTC: GPU‐Friendly Variable Block Size Texture Encoding - Krajcevski - 2016 - Computer Graphics Forum - Wiley Online Library](https://onlinelibrary.wiley.com/cms/asset/e0433b11-5e4c-4ef8-8fbd-9270be356444/cgf12842-fig-0005-m.jpg)
VBTC: GPU‐Friendly Variable Block Size Texture Encoding - Krajcevski - 2016 - Computer Graphics Forum - Wiley Online Library
![TexNN: Fast Texture Encoding Using Neural Networks - Pratapa - 2019 - Computer Graphics Forum - Wiley Online Library TexNN: Fast Texture Encoding Using Neural Networks - Pratapa - 2019 - Computer Graphics Forum - Wiley Online Library](https://onlinelibrary.wiley.com/cms/asset/d344df3a-0948-474e-a67a-01a731debdac/cgf13534-gra-0001-m.jpg?trick=1672124598174)
TexNN: Fast Texture Encoding Using Neural Networks - Pratapa - 2019 - Computer Graphics Forum - Wiley Online Library
![I found that the ASTC compressed texture game YUZU will cause the video memory to burst for a long time - Yuzu Support - Citra Community I found that the ASTC compressed texture game YUZU will cause the video memory to burst for a long time - Yuzu Support - Citra Community](https://discourse-data.us-southeast-1.linodeobjects.com/original/4X/7/f/7/7f73ecdc3da0096fa6a14dd0ae8667f5b95992a1.jpeg)
I found that the ASTC compressed texture game YUZU will cause the video memory to burst for a long time - Yuzu Support - Citra Community
![Adaptive Scalable Texture Compression - Khronos Announces OpenGL ES 3.0, OpenGL 4.3, ASTC Texture Compression, & CLU Adaptive Scalable Texture Compression - Khronos Announces OpenGL ES 3.0, OpenGL 4.3, ASTC Texture Compression, & CLU](https://images.anandtech.com/doci/6134/ASTCSlide.jpg)
Adaptive Scalable Texture Compression - Khronos Announces OpenGL ES 3.0, OpenGL 4.3, ASTC Texture Compression, & CLU
![Adaptive Scalable Texture Compression - Khronos Announces OpenGL ES 3.0, OpenGL 4.3, ASTC Texture Compression, & CLU Adaptive Scalable Texture Compression - Khronos Announces OpenGL ES 3.0, OpenGL 4.3, ASTC Texture Compression, & CLU](https://images.anandtech.com/doci/6134/ASTCBugs.png)
Adaptive Scalable Texture Compression - Khronos Announces OpenGL ES 3.0, OpenGL 4.3, ASTC Texture Compression, & CLU
![Compressonator v2.3 release delivers ASTC, ETC2 codec support and GPU rendered image views - GPUOpen Compressonator v2.3 release delivers ASTC, ETC2 codec support and GPU rendered image views - GPUOpen](http://gpuopen.com/wp-content/uploads/2016/06/Compressonator_2.3_1a.png)